INVENTO'26 Pre event
Organized by
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Think 'n INK
UI/UX Workshop And Hackathon
In collaboration with
Prize Pool
Total: ₹20,000
1st Prize
₹10,000
2nd Prize
₹6,000
3rd Prize
₹4,000
Event Starts In
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Think
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Design
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Impact
About
Think’n INK is where ideas take shape and experiences are crafted.
As part of Invento’26, μLearn GEC Palakkad and Team whitespace presents a UI/UX Talk Session and Design Hackathon in collaboration with FOF Kozhikode.
The journey begins with an expert-led UI/UX talk session, introducing participants to design thinking, structured design systems, wireframing fundamentals, and hands-on exposure to tools like Figma.
What follows is a 20-hour immersive design hackathon, where teams collaborate, ideate, and rapidly prototype solutions to real-world challenges — transforming concepts into meaningful digital experiences.
As part of Invento’26, μLearn GEC Palakkad and Team whitespace presents a UI/UX Talk Session and Design Hackathon in collaboration with FOF Kozhikode.
The journey begins with an expert-led UI/UX talk session, introducing participants to design thinking, structured design systems, wireframing fundamentals, and hands-on exposure to tools like Figma.
What follows is a 20-hour immersive design hackathon, where teams collaborate, ideate, and rapidly prototype solutions to real-world challenges — transforming concepts into meaningful digital experiences.
Guidelines
Team Size
Each team must consist of exactly three members.
01.
Design Tools
Use any design tools like Figma, Adobe XD, or Sketch.
02.
Time Limit
Complete your design within the allocated time frame.
03.
Presentation
Prepare a 5-minute pitch to present your solution.
04.
Originality
All designs must be original work created during the event.
05.
TIMELINE
Jan 17
Day 1
Day 1
9:30 AM
Check-in
Participant registration and welcome desk opens.
10:30 AM
Talk Session: Design Systems to Prototype
A hands-on session led by the FoF Team, exploring the journey from structured design systems to interactive prototypes.
1:00 PM
Lunch Break
Refresh and recharge with a provided lunch.
3:00 PM
Hackathon Begins
Teams start designing and building their solutions.
8:00 PM
Dinner
Dinner break to relax and continue networking.
Jan 18
Day 2
Day 2
8:00 AM
Breakfast
Morning refreshments to kickstart the final day.
9:00 AM
Project Presentations
Teams present their solutions to the judging panel.
10:00 AM
Judging Begins
Evaluation of projects based on design, usability, and innovation.